Zero Fiction is a stage-based RPG that uses a combo attack battle system. Beautiful girls wearing monsters and weapons were summoned from another world to reality! While raising your abilities at the end of the battle, use attack actions to destroy the monsters of the other world. The battle that occurs in each stage is turn-based. Tap the character icon at the bottom of the screen to attack the target character. The icon has a number written on it, and you can attack with different actions and hit counts according to the number, so match the attack with other characters.
The world view and 3D character modeling are for Japan, and the visual aspect is good. As for the battle system, one character can attack multiple times in one turn, so it was good to make multiple characters act in succession and connect combos. However, although it may be due to the specifications of the terminal, the character’s movement is sluggish and combos are often interrupted. The content was basically just progressing through the stages, so I felt it was less. Made like a trial version.
When you clear the stage, you can strengthen the entire party on the result screen. You can allocate 2 points in the early stages, so strengthen your stats according to your own play style.
Since it can attack multiple times in one turn, the amount of damage per hit is set to be small. If the turn changes to your opponent, you will be attacked, and the damage will be carried over to the next battle, so be careful. In the early stages, it’s best to defeat the weaker opponents one by one to reduce the damage taken. Those with a Lv display in the stat swing will be permanently effective. First of all, let’s shake pt to various statuses while increasing attack power etc. Regarding HP recovery and resurrection, a certain amount of HP will be recovered when the stage is cleared, so I would like to avoid using it as much as possible.